Effectiveness of Self-Instructional Module on Knowledge Regarding Effect of Outdoor Games in Stress and Anxiety Reduction Among Adolescents

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B Rajesh

Abstract

This study was aimed at finding the effectiveness of self-instructional module on knowledge regarding the effect of outdoor games in stress and anxiety reduction among adolescents at a selected junior college in Bhadrachalam, Telangana. Purposive nonprobability simple random sampling technique was adopted to select 60 participants. Self-structured tool was used to collect the data. The results revealed that in the pre-test, majority of the respondents (66.7%) had inadequate knowledge, 33.3% had moderate knowledge and nobody had the adequate knowledge regarding the effect of outdoor games on stress and anxiety reduction, and the percentage mean and the standard deviation was 49.7 and 5.83. The self-instructional module on the effect of outdoor games on stress and anxiety reduction was distributed after pre-testing on the same day. In the post-test, majority of the respondents (86.7%) had adequate knowledge, and 13.33% had moderate knowledge while nobody had inadequate knowledge regarding the effect of outdoor games on stress and anxiety reduction, and the percentage mean and the standard deviation was 81.2 and 6.33. The paired ‘t’ test value was 27.51. The calculated ‘t’ value was greater than table value (0.05, 59df) = 2.00. Hence, the null hypothesis (H0) was rejected and research hypothesis (H1) was accepted. This indicates that there is a significant difference between mean pre-test and post-test knowledge scores of adolescents. It was concluded that the selfinstructional module has been effective in increasing knowledge of adolescents regarding effect of outdoor games on stress and anxiety reduction.

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Clinical Study

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